About
I grew up right as everyday tech was finding its footing — and I couldn't look away.
My elementary school still had chalkboards when I started; by fifth grade we'd swapped them for iPads. I watched the internet grow up, watched interfaces go from clunky to considered, and slowly realized that UX and UI are the quiet difference between tech that feels good and tech that just frustrates people.
Between that and a lot of hours in video games, I picked up a real feel for what makes an interface click — and what makes someone give up on it. That's what pulled me into design: I want to make tech that's easier and more fun to use. I'm just as comfortable following a tight design system as I am starting from a blank page, and I genuinely enjoy both.
When I'm not designing, you'll catch me at the racetrack, at the gym, or walking my neighborhood with music in. Want to make something? Let's talk.
Also into: cars & the racetrack · the gym · music · long walks